RR dfx

Richard Raseley dfx

Artificial Intelligence / Cloud Computing / Networking / Virtualizaiton Code / Games / Music

Publications

The Geometry of Intent: Why Prompting Works (and Why it Fails)

v1.0 • December 2025

Effective interaction with large language models is better understood through geometric alignment than through folk heuristics. This paper develops a mental model grounded in how LLMs actually work: prompts function as coordinate-specification mechanisms that locate queries within learned representational space.

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Amazon GameLift Servers Streamlines Integration with Unreal Engine 5

AWS Game Tech Blog • June 5, 2025

Updates to the Amazon GameLift Servers Plugin for Unreal Engine providing an intuitive visual interface within Unreal Editor. Configure AWS profiles, create fleets, deploy game servers, and cross-compile for Linux—all from a centralized UI in the familiar editor workspace.

Local Testing to Cloud Deployment: Development Workflows in Amazon GameLift

AWS Game Tech Blog • February 13, 2025

Development workflows using Amazon GameLift Anywhere for multiplayer game servers. Combines Docker containers in Amazon ECR, GameLift Anywhere for local testing, and the GameLift SDK to enable consistent environments from development to production.

Gaming Analytics: Leveraging AWS Glue and Amazon Redshift Spectrum for Player Insights

AWS Game Tech Blog • July 25, 2024

Integrating AWS Glue and Amazon Redshift Spectrum to streamline the process of joining operational and analytical data. Query data stored in S3 without moving it to a data warehouse to extract actionable intelligence about player behavior and engagement patterns.

Releases

Latticefall: Volume 2

Available on SoundCloud.

Latticefall: Volume 3

Available on SoundCloud.

Projects

Latticefall

Space-based economic management, simulation, and trading game set in a future where humanity has been abandoned by AI (coming 2027).

gamedev

The Geometry of Intent